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Players take turn to move exactly one piece. Pieces can only move onto # tiles. Weak pieces (,) move one tile. Strong pieces (,) move exactly two tiles. A piece collects all # tiles on its way, adding them to the current player's score.
By moving a piece, the players can make some other pieces have no valid moves, petrifying them. The petrified pieces are collected & added to the current player's score. Players are forced to skip a turn if they have no moves. When both players have no moves, the player with the greatest score wins. A tie is possible.